smallBug encounter


So I look back on the code and found a few, although it doesn't affect  gameplay, there is some niche that have to be change or out right remove. I fix the bug where when you pause the game <esc> and press choosecharacter the game will still be freezed. Just have to add a line of code that I totally forgot during the time I create the pauseScreen. And it's seem that there is a hole in the collider when I set it up, so I when and fix it, not sure if there is more though. The stats increment seem ok to me, but i have fix it so now. if you do exit the shopmenu it'll immediately show the hp/mp bar instead of having to move away from the statue for a bit.
I still can't find a way to increment enemy health or dmg btw each wave though. because I left the stats of the enemy at their "local" script, now i can't really centralize the stats without sacrificing the customization of each enemy types. 

Files

ANONE-web.zip Play in browser
Feb 11, 2020

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